eSports entrepreneurial program

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Australia’s first dedicated eSports entrepreneurial program14 October 2021

Thomas Carr College, Tarneit, is part of a team to deliver Australia’s first dedicated eSports entrepreneurial program.

The aim of the program is to fill a gap in the technology job market through building essential 21st century skills in students, including critical and creative thinking, communication, collaboration and entrepreneurialism. Most of these skills are crucial to empowering students to become effective contributors to the globalised world after secondary school and many are not directly taught in standard classroom practices.

‘eSports is a rapidly growing industry providing a magnitude of career opportunities, including information technology, journalism, business, economics, law, engineering, cybersecurity and many more’, said Stephen Manitta, Thomas Carr College’s Head of Learning: Science, Health and Physical Education. The eSports entrepreneurial collaboration with BIG Esports and Wyndham Tech School has enabled the college to draw meaningful links with STEM education, eSports and information technology in an innovative learning style that ensures maximum student engagement.

The 20 Year 9 students at Thomas Carr College are the first trial group for this program. They are loving the activities and learning that are taking place. They have designed potential logos for the school’s eSports team, and are working towards gaining sponsorships, building PCs, and organising and potentially running an eSports event. Students are creating their own in-depth portfolio of their learning, complete with links to the Victorian Curriculum.

The new program was featured in a story in The Australian Financial Review earlier this week.